‘Coffee Not Found’ podcast Posted on March 22, 2018 /Under Uncategorized Kelly was interviewed on ‘Coffee Not Found’. CNF do weekly podcasts on gamification and technology in creative industry.
Literature gets the VR treatment Posted on March 10, 2018 /Under Uncategorized VR versions of Kafka’s ‘The Metamorphosis’ and Joyce’s ‘Ulysses’.
‘Living laboratories’ Posted on March 4, 2018 /Under Uncategorized The Dutch cities amassing data on oblivious residents.
Weta Workshop and Magic Leap working together! Posted on February 28, 2018 /Under Uncategorized Weta Workshop and Magic Leap have created mixed reality game – ‘Dr. Grordbort’s: Invaders’
50 Years Later, We Still Don’t Know Whether This Film Is Fact or Fiction Posted on February 18, 2018 /Under Uncategorized In the 1968 film ‘Symbiopsychotaxiplasm Take One’, filmmaker William Greaves blurred the lines between fact fiction, nonfiction and improvisation.
‘Breathe’ is a smartphone ghost story that knows where you live Posted on February 17, 2018 /Under Uncategorized Part of the Ambient Literature Project, Breathe incorporates data from and images of your location to personalise a short ghost story.
Shigeko Kubota pioneered video as a personal medium Posted on February 11, 2018 /Under Uncategorized The ’60s artists who turned her life into video art.
New study shows most UK kids now reject TV for personal devices Posted on February 1, 2018 /Under Uncategorized